TEST
Offline 80.237.93.157:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:24 UTC12d ago | 2 | – | running | 1 |
| Sat 10 Oct, 17:49 UTC18d ago | 4 | held half | 5.8 days | 2 |
| Thu 8 Oct, 10:15 UTC20d ago | 3 | held half | 2.3 days | 0 |
| Wed 7 Oct, 16:54 UTC21d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 21:55 UTC31d ago | 2 | halved by day 4 | 9.8 days | 0 |
| Sat 26 Sep, 16:38 UTC32d ago | 6 | – | 1.2 days | 3 |
| Fri 25 Sep, 12:22 UTC33d ago | 6 | – | 1.2 days | 0 |
| Wed 23 Sep, 18:18 UTC35d ago | 2 | – | 1.8 days | 0 |
| Sat 19 Sep, 06:52 UTC39d ago | 5 | halved by day 2 | 4.5 days | 1 |
| Fri 18 Sep, 16:51 UTC40d ago | 5 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST?
These Rust Pop Watch lists include TEST: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST mean?
For the server browser, TEST lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #13,012, in the top 59% of all ranked servers.
How many players are on TEST right now?
Offline now, TEST was last spotted 10 days 10 hours ago.
Server details
Is TEST online, and how reliable is it?
TEST shows as offline, last spotted 10 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 18 September 2026.
Where is TEST located?
There is no region from TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 80.237.93.157:28015.
Which Rust version is TEST on?
Rust network protocol 2634 and build 166652 is the version TEST runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on TEST when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. 22 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 67% of the time. The crowd fell under half by day 4 whenever it did not hold.
What is the wipe schedule on TEST?
There is no next wipe to predict on TEST, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 12 days 13 hours is when the present world was made.
Rules and settings
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
The name of TEST says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is off.
Getting in
How do I join TEST?
Enter client.connect 80.237.93.157:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.