sran' inc. | MADMA
Online 80.242.59.137:35015 checked 14m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:31 UTC5d ago | 1 | – | running | 0 |
| Fri 16 Oct, 17:16 UTC13d ago | 1 | halved by day 2 | 7.8 days | 0 |
| Wed 14 Oct, 16:35 UTC15d ago | 1 | held half | 2 days | 0 |
| Wed 7 Oct, 12:45 UTC22d ago | 1 | halved by day 2 | 7.2 days | 1 |
| Fri 2 Oct, 03:34 UTC27d ago | 1 | held half | 5.4 days | 0 |
| Wed 23 Sep, 13:37 UTC36d ago | 1 | halved by day 5 | 8.6 days | 0 |
| Fri 18 Sep, 18:37 UTC41d ago | 1 | halved by day 3 | 4.8 days | 1 |
| Tue 15 Sep, 13:59 UTC44d ago | 1 | held half | 3.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs sran' inc. | MADMA?
The same operator most likely runs sran' inc. | MADMA and 14 other servers we track, since all publish a sranrust.ru hostname.
Which Rust Pop Watch lists and filters include sran' inc. | MADMA?
You'll find sran' inc. | MADMA on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on sran' inc. | MADMA mean?
The game's server browser picks up these tags from sran' inc. | MADMA: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does sran' inc. | MADMA rank against other Rust servers?
The last seven days of player hours place sran' inc. | MADMA at #6,057, in the top 27% of all ranked servers.
How many players are on sran' inc. | MADMA right now?
0 players are on sran' inc. | MADMA at the moment, out of 1,000 slots. Averaging 0 players across seven days, it topped out at 2. Look at 17:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server details
Is sran' inc. | MADMA online, and how reliable is it?
Right now, sran' inc. | MADMA is up and running. About 2 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 38%, with 63 out of 168 hours online. Rust Pop Watch's first record of it is 14 September 2026.
Does sran' inc. | MADMA run smoothly?
The 48-hour average was 36 server fps, with a low of 10. At its peak it held 13,148 entities: buildings, deployables and all the rest. Memory use peaked at 2,163 MB. What players experience as lag comes from low fps and a rising entity count.
Where is sran' inc. | MADMA located?
No region is published by sran' inc. | MADMA. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 80.242.59.137:35015.
Which Rust version is sran' inc. | MADMA on?
On Windows, sran' inc. | MADMA runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on sran' inc. | MADMA when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 4 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 40% of the time. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on sran' inc. | MADMA?
No next wipe can be predicted for sran' inc. | MADMA: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 9 hours.
The rules
Which map does sran' inc. | MADMA run?
The procedural map on sran' inc. | MADMA measures 2,700 and comes from the game with seed 13698755. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: SRAN MAP.
What are the rules and settings on sran' inc. | MADMA?
No gather rate appears in the name of sran' inc. | MADMA. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is off.
Getting in
How do I join sran' inc. | MADMA?
Enter client.connect 80.242.59.137:35015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/sran.
