RDS PROJECT
Offline 80.244.42.250:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RDS PROJECT?
You'll find RDS PROJECT on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
What do the server tags on RDS PROJECT mean?
The game's server browser picks up these tags from RDS PROJECT: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; v2585 (Protocol): To join, your game must be on the same protocol version: 2585; cs118554 (Build): The game build is 118554; ptrak (Networking): RakNet is the network layer, the game's standard one; $ras1 (Region code): Region code: as1; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does RDS PROJECT rank against other Rust servers?
The last seven days of player hours place RDS PROJECT at #13,880, in the top 62% of all ranked servers.
How many players are on RDS PROJECT right now?
Offline now, RDS PROJECT was last spotted 4 days 11 hours ago. Averaging 0 players across seven days, it topped out at 1.
Server details
Is RDS PROJECT online, and how reliable is it?
Down at the moment: RDS PROJECT was last seen 4 days 11 hours ago. The last 4 full days saw uptime of 0%, with 0 out of 96 hours online. The first time Rust Pop Watch saw it was 24 October 2026.
Where is RDS PROJECT located?
The region code for RDS PROJECT is as1, and no region is published. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 80.244.42.250:28015.
Which Rust version is RDS PROJECT on?
On Windows, RDS PROJECT runs Rust network protocol 2585 and build 118554. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RDS PROJECT?
RDS PROJECT's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 4 days 13 hours is when the present world was made.
The rules
Which map does RDS PROJECT run?
The map on RDS PROJECT is procedural, made by the game.
What are the rules and settings on RDS PROJECT?
The name of RDS PROJECT says nothing about gather rate. No group limit is published. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join RDS PROJECT?
The console method: start Rust, press F1, and type client.connect 80.244.42.250:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.