CompanionNPC local checks
Offline 80.47.13.166:29115 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include CompanionNPC local checks?
These Rust Pop Watch lists include CompanionNPC local checks: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on CompanionNPC local checks mean?
The game's server browser picks up these tags from CompanionNPC local checks: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does CompanionNPC local checks rank against other Rust servers?
The last seven days of player hours place CompanionNPC local checks at #15,323, in the top 69% of all ranked servers.
How many players are on CompanionNPC local checks right now?
CompanionNPC local checks went quiet 3 days 8 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
About the server
Is CompanionNPC local checks online, and how reliable is it?
Down at the moment: CompanionNPC local checks was last seen 3 days 8 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours in total. It came to Rust Pop Watch's attention on 25 October 2026.
Where is CompanionNPC local checks located?
No region is published by CompanionNPC local checks. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 80.47.13.166:29115.
Which Rust version is CompanionNPC local checks on?
On Windows, CompanionNPC local checks runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on CompanionNPC local checks?
The record of CompanionNPC local checks's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 3 days 13 hours is when the present world was made.
The rules
Which map does CompanionNPC local checks run?
A procedural map is what CompanionNPC local checks runs, generated by the game.
What are the rules and settings on CompanionNPC local checks?
Nothing in the name tells you the gather rate on CompanionNPC local checks. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join CompanionNPC local checks?
The console method: start Rust, press F1, and type client.connect 80.47.13.166:29115. Launch Rust on this page is another way, opening Rust via Steam and connecting.