A_Rust_Server
Online 80.47.3.169:20094 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include A_Rust_Server?
You'll find A_Rust_Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on A_Rust_Server mean?
These are the tags A_Rust_Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does A_Rust_Server rank against other Rust servers?
A seven-day player-hours placing of #14,867 puts A_Rust_Server in the top 67% of all ranked servers.
How many players are on A_Rust_Server right now?
A_Rust_Server is holding 0 players, with 40 slots in total. Averaging 0 players across seven days, it topped out at 1. Look at 17:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is A_Rust_Server online, and how reliable is it?
As of now, A_Rust_Server is online. Based on the uptime it reports, the last restart was about 3 hours ago. The first time Rust Pop Watch saw it was 27 October 2026.
Does A_Rust_Server run smoothly?
Its server fps over the last 48 hours averaged 115, with 100 as the lowest. At its peak it held 47,437 entities: buildings, deployables and all the rest. Memory use peaked at 1,439 MB. Players feel lag when fps drops and the entity count climbs.
Where is A_Rust_Server located?
There is no region from A_Rust_Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 80.47.3.169:20094.
Which Rust version is A_Rust_Server on?
On Linux, A_Rust_Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on A_Rust_Server?
A_Rust_Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 6 hours is when the present world was made.
The rules
Which map does A_Rust_Server run?
Generated by the game with seed 1, the map on A_Rust_Server is procedural and 3,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on A_Rust_Server?
The name of A_Rust_Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join A_Rust_Server?
Enter client.connect 80.47.3.169:20094 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://egnetwork.ru/.
