TSSS
Offline 80.47.6.11:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TSSS?
These are the Rust Pop Watch lists that include TSSS: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TSSS mean?
The game's server browser picks up these tags from TSSS: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does TSSS rank against other Rust servers?
Player hours over the last week rank TSSS at #15,420, within the top 69% of ranked servers.
How many players are on TSSS right now?
Offline now, TSSS was last spotted 4 days 7 hours ago. The seven-day average sits at 0 players.
Server details
Is TSSS online, and how reliable is it?
TSSS shows as offline, last spotted 4 days 7 hours ago. The last 4 full days saw uptime of 0%, with 0 out of 96 hours online. Rust Pop Watch's first record of it is 23 October 2026.
Where is TSSS located?
No region is published by TSSS. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 80.47.6.11:28015.
Which Rust version is TSSS on?
On Windows, TSSS runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on TSSS?
Too few wipes are on record for TSSS to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 4 days 7 hours.
Map and rules
Which map does TSSS run?
TSSS uses a procedural map, which the game generates.
What are the rules and settings on TSSS?
The name of TSSS says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join TSSS?
Enter client.connect 80.47.6.11:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.