Frontier Seasons DEV
Offline 80.57.109.67:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Frontier Seasons DEV?
You'll find Frontier Seasons DEV on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Frontier Seasons DEV mean?
For the server browser, Frontier Seasons DEV lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): There are 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Frontier Seasons DEV rank against other Rust servers?
A seven-day player-hours placing of #9,811 puts Frontier Seasons DEV in the top 44% of all ranked servers.
How many players are on Frontier Seasons DEV right now?
Offline now, Frontier Seasons DEV was last spotted 2 days 23 hours ago. Peak for the week was 1, against an average of 0 players.
Server details
Is Frontier Seasons DEV online, and how reliable is it?
Down at the moment: Frontier Seasons DEV was last seen 2 days 23 hours ago. The last 7 full days saw uptime of 34%, with 57 out of 168 hours online. Rust Pop Watch's first record of it is 16 October 2026.
Where is Frontier Seasons DEV located?
There is no region from Frontier Seasons DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 80.57.109.67:28015.
Which Rust version is Frontier Seasons DEV on?
On Windows, Frontier Seasons DEV runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Frontier Seasons DEV?
The record of Frontier Seasons DEV's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 11 days 8 hours.
The rules
Which map does Frontier Seasons DEV run?
Frontier Seasons DEV uses a procedural map, which the game generates.
What are the rules and settings on Frontier Seasons DEV?
Nothing in the name tells you the gather rate on Frontier Seasons DEV. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Frontier Seasons DEV?
The console method: start Rust, press F1, and type client.connect 80.57.109.67:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.