Olo testing
Offline 80.57.92.220:25565 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW28d ago | 2 | – | running | 1 |
| Sun 27 Sep, 11:18 UTC32d ago | 2 | held half | 4.3 days | 1 |
| Sat 26 Sep, 15:27 UTC33d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Olo testing?
You'll find Olo testing on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Olo testing mean?
These are the tags Olo testing publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Olo testing rank against other Rust servers?
Player hours over the last week rank Olo testing at #15,849, within the top 72% of ranked servers.
How many players are on Olo testing right now?
The last sighting of Olo testing was 20 days 9 hours ago, and it is offline now.
About the server
Is Olo testing online, and how reliable is it?
The server Olo testing is not online now; 20 days 9 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 26 September 2026.
Where is Olo testing located?
No region is published by Olo testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 80.57.92.220:25565.
Which Rust version is Olo testing on?
On Windows, Olo testing runs Rust network protocol 2634 and build 166586. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Olo testing when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. 20 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on Olo testing?
There is no next wipe to predict on Olo testing, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 28 days 12 hours.
Map and rules
Which map does Olo testing run?
The map on Olo testing is procedural, made by the game.
What are the rules and settings on Olo testing?
Nothing in the name tells you the gather rate on Olo testing. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Olo testing?
Enter client.connect 80.57.92.220:25565 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.