NadorCity
Offline 80.61.28.78:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include NadorCity?
These Rust Pop Watch lists include NadorCity: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on NadorCity mean?
These are the tags NadorCity publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does NadorCity rank against other Rust servers?
Player hours over the last week rank NadorCity at #12,260, within the top 54% of ranked servers.
How many players are on NadorCity right now?
Offline now, NadorCity was last spotted 25 days 1 hours ago.
Server details
Is NadorCity online, and how reliable is it?
The server NadorCity is not online now; 25 days 1 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 2 October 2026.
Where is NadorCity located?
No region is published by NadorCity. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 80.61.28.78:28015.
Which Rust version is NadorCity on?
Rust network protocol 2634 and build 166494 is the version NadorCity runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on NadorCity?
Too few wipes are on record for NadorCity to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 18 hours.
Rules and settings
Which map does NadorCity run?
A procedural map is what NadorCity runs, generated by the game.
What are the rules and settings on NadorCity?
Nothing in the name tells you the gather rate on NadorCity. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join NadorCity?
The console method: start Rust, press F1, and type client.connect 80.61.28.78:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.