Twofish Carbon Test Server
Offline 81.100.154.125:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:49 UTC FW27d ago | 1 | – | running | 0 |
| Thu 10 Sep, 13:08 UTC48d ago | – | – | 21.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Twofish Carbon Test Server?
You'll find Twofish Carbon Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Twofish Carbon Test Server mean?
These are the tags Twofish Carbon Test Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Twofish Carbon Test Server rank against other Rust servers?
Player hours over the last week rank Twofish Carbon Test Server at #15,213, within the top 70% of ranked servers.
How many players are on Twofish Carbon Test Server right now?
The last sighting of Twofish Carbon Test Server was 15 days 2 hours ago, and it is offline now.
Server facts
Is Twofish Carbon Test Server online, and how reliable is it?
Down at the moment: Twofish Carbon Test Server was last seen 15 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Twofish Carbon Test Server located?
There is no region from Twofish Carbon Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 81.100.154.125:28015.
Which Rust version is Twofish Carbon Test Server on?
Rust network protocol 2634 and build 167231 is the version Twofish Carbon Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Twofish Carbon Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 14 hours in.
What is the wipe schedule on Twofish Carbon Test Server?
Too few wipes are on record for Twofish Carbon Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 5 hours.
The rules
Which map does Twofish Carbon Test Server run?
Twofish Carbon Test Server uses a procedural map, which the game generates.
What are the rules and settings on Twofish Carbon Test Server?
Nothing in the name tells you the gather rate on Twofish Carbon Test Server. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Twofish Carbon Test Server?
The console method: start Rust, press F1, and type client.connect 81.100.154.125:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.