Twofish Oxide Test Server
Offline 81.100.154.125:28215 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Twofish Oxide Test Server?
These are the Rust Pop Watch lists that include Twofish Oxide Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Twofish Oxide Test Server mean?
For the server browser, Twofish Oxide Test Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Twofish Oxide Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,848 puts Twofish Oxide Test Server in the top 72% of all ranked servers.
How many players are on Twofish Oxide Test Server right now?
Offline now, Twofish Oxide Test Server was last spotted 20 days 18 hours ago.
About the server
Is Twofish Oxide Test Server online, and how reliable is it?
Twofish Oxide Test Server shows as offline, last spotted 20 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 6 October 2026.
Where is Twofish Oxide Test Server located?
No region is published by Twofish Oxide Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 81.100.154.125:28215.
Which Rust version is Twofish Oxide Test Server on?
Rust network protocol 2633 and build 165217 is the version Twofish Oxide Test Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Twofish Oxide Test Server?
The record of Twofish Oxide Test Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 22 days 14 hours.
Map and rules
Which map does Twofish Oxide Test Server run?
Twofish Oxide Test Server uses a procedural map, which the game generates.
What are the rules and settings on Twofish Oxide Test Server?
Nothing in the name tells you the gather rate on Twofish Oxide Test Server. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Twofish Oxide Test Server?
The console method: start Rust, press F1, and type client.connect 81.100.154.125:28215. Launch Rust on this page is another way, opening Rust via Steam and connecting.