Test Server
Offline 81.153.158.114:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test Server?
These Rust Pop Watch lists include Test Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server mean?
The game's server browser picks up these tags from Test Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Test Server rank against other Rust servers?
A seven-day player-hours placing of #11,171 puts Test Server in the top 50% of all ranked servers.
How many players are on Test Server right now?
The last sighting of Test Server was 2 days 19 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
Server details
Is Test Server online, and how reliable is it?
Down at the moment: Test Server was last seen 2 days 19 hours ago. Out of 72 hours in the last 3 full days, it was online for 2, a 3% uptime. The first time Rust Pop Watch saw it was 25 October 2026.
Where is Test Server located?
No region is published by Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 81.153.158.114:28015.
Which Rust version is Test Server on?
On Windows, Test Server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 days 23 hours.
Rules and settings
Which map does Test Server run?
A procedural map is what Test Server runs, generated by the game.
What are the rules and settings on Test Server?
The name of Test Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Test Server?
The console method: start Rust, press F1, and type client.connect 81.153.158.114:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.