RustTrain - Private Training Grounds
Online 81.196.159.177:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:48 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustTrain - Private Training Grounds?
These are the Rust Pop Watch lists that include RustTrain - Private Training Grounds: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustTrain - Private Training Grounds mean?
The game's server browser picks up these tags from RustTrain - Private Training Grounds: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RustTrain - Private Training Grounds rank against other Rust servers?
The last seven days of player hours place RustTrain - Private Training Grounds at #9,356, in the top 42% of all ranked servers.
How many players are on RustTrain - Private Training Grounds right now?
0 players are on RustTrain - Private Training Grounds at the moment, out of 10 slots. Peak for the week was 1, against an average of 0 players. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is RustTrain - Private Training Grounds online, and how reliable is it?
Right now, RustTrain - Private Training Grounds is up and running. Based on the uptime it reports, the last restart was about 20 hours ago. Out of 48 hours in the last 2 full days, it was online for 40, a 83% uptime. It came to Rust Pop Watch's attention on 26 October 2026.
Does RustTrain - Private Training Grounds run smoothly?
Its server fps over the last 48 hours averaged 123, with 70 as the lowest. At its peak it held 210,777 entities: buildings, deployables and all the rest. The highest memory usage was 4,499 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustTrain - Private Training Grounds located?
There is no region from RustTrain - Private Training Grounds. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 81.196.159.177:28015.
Which Rust version is RustTrain - Private Training Grounds on?
On Windows, RustTrain - Private Training Grounds runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on RustTrain - Private Training Grounds when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on RustTrain - Private Training Grounds?
The record of RustTrain - Private Training Grounds's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 2 days 9 hours is when the present world was made.
Rules and settings
Which map does RustTrain - Private Training Grounds run?
Generated by the game with seed 1337, the map on RustTrain - Private Training Grounds is procedural and 6,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on RustTrain - Private Training Grounds?
The name of RustTrain - Private Training Grounds says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RustTrain - Private Training Grounds?
The console method: start Rust, press F1, and type client.connect 81.196.159.177:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.