Test Server RaidSim
Offline 81.196.215.13:28021 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:58 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:47 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:40 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 15:48 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 11:21 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:04 UTC4d ago | 1 | – | 0.9 days | 1 |
| Mon 19 Oct, 09:15 UTC10d ago | 1 | – | 6.2 days | 1 |
| Sun 18 Oct, 18:40 UTC11d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 11:41 UTC15d ago | 0 | – | 4.3 days | 1 |
| Mon 12 Oct, 12:20 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 11:00 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 10:37 UTC17d ago | 1 | held half | 2 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sat 10 Oct, 08:19 UTC19d ago | 1 | – | 1.6 days | 0 |
| Fri 9 Oct, 16:12 UTC20d ago | 1 | – | 0.7 days | 0 |
| Wed 7 Oct, 10:34 UTC22d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Tue 6 Oct, 22:16 UTC22d ago | 1 | – | 0.5 days | 1 |
| Tue 6 Oct, 14:13 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 14:02 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 09:53 UTC23d ago | 1 | – | 0.5 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test Server RaidSim?
These Rust Pop Watch lists include Test Server RaidSim: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Test Server RaidSim mean?
These are the tags Test Server RaidSim publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): Slots: 3; ts100 (Group limit): Teams cap at 100 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test Server RaidSim rank against other Rust servers?
A seven-day player-hours placing of #5,609 puts Test Server RaidSim in the top 25% of all ranked servers.
How many players are on Test Server RaidSim right now?
Offline now, Test Server RaidSim was last spotted 27 hours ago. Peak for the week was 2, against an average of 1 players. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
Server details
Is Test Server RaidSim online, and how reliable is it?
The server Test Server RaidSim is not online now; 27 hours have passed since it was last seen. It was up 26% of the time over the last 7 full days, 43 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Test Server RaidSim located?
There is no region from Test Server RaidSim. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 81.196.215.13:28021.
Which Rust version is Test Server RaidSim on?
On Windows, Test Server RaidSim runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Test Server RaidSim?
None of the resets on Test Server RaidSim counts as a wipe, because a new world is made every few hours and no wipe schedule is kept.
Map and rules
What are the rules and settings on Test Server RaidSim?
No gather rate appears in the name of Test Server RaidSim. Teams can reach 100 players. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Test Server RaidSim?
The console method: start Rust, press F1, and type client.connect 81.196.215.13:28021. Launch Rust on this page is another way, opening Rust via Steam and connecting.