Rust Lab (local)
Offline 81.196.217.210:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust Lab (local)?
These Rust Pop Watch lists include Rust Lab (local): Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Lab (local) mean?
These are the tags Rust Lab (local) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Rust Lab (local) rank against other Rust servers?
Player hours over the last week rank Rust Lab (local) at #13,143, within the top 61% of ranked servers.
How many players are on Rust Lab (local) right now?
Offline now, Rust Lab (local) was last spotted 15 days 10 hours ago.
About the server
Is Rust Lab (local) online, and how reliable is it?
Down at the moment: Rust Lab (local) was last seen 15 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 October 2026.
Where is Rust Lab (local) located?
No region is published by Rust Lab (local). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 81.196.217.210:28015.
Which Rust version is Rust Lab (local) on?
On Windows, Rust Lab (local) runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Rust Lab (local)?
Too few wipes are on record for Rust Lab (local) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 19 hours.
The rules
Which map does Rust Lab (local) run?
A procedural map is what Rust Lab (local) runs, generated by the game.
What are the rules and settings on Rust Lab (local)?
Nothing in the name tells you the gather rate on Rust Lab (local). The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Rust Lab (local)?
The console method: start Rust, press F1, and type client.connect 81.196.217.210:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.