Live 82,963 players 11,808 servers online 313 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published pllm-test-0 Off dutyoffline
Celebrity profile

pllm-test-0

Offline 81.27.69.181:28015 checked 6d ago

moddedcarbon
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Vital stats

Players now 0/ 4 slots 0% full
7-day average0peak –
Rank#15,276top 69%
Region–no continent published · group 8, the default
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include pllm-test-0?

These are the Rust Pop Watch lists that include pllm-test-0: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on pllm-test-0 mean?

The game's server browser picks up these tags from pllm-test-0: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does pllm-test-0 rank against other Rust servers?

Player hours over the last week rank pllm-test-0 at #15,276, within the top 69% of ranked servers.

How many players are on pllm-test-0 right now?

The last sighting of pllm-test-0 was 6 days 13 hours ago, and it is offline now. It has averaged 0 players over the last seven days.

About the server

Is pllm-test-0 online, and how reliable is it?

The server pllm-test-0 is not online now; 6 days 13 hours have passed since it was last seen. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. Rust Pop Watch's first record of it is 23 October 2026.

Where is pllm-test-0 located?

No region is published by pllm-test-0. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 81.27.69.181:28015.

Which Rust version is pllm-test-0 on?

On Linux, pllm-test-0 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on pllm-test-0?

The record of pllm-test-0's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 6 days 16 hours is when the present world was made.

Map and rules

Which map does pllm-test-0 run?

The map on pllm-test-0 is procedural, made by the game.

What are the rules and settings on pllm-test-0?

The name of pllm-test-0 says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join pllm-test-0?

Enter client.connect 81.27.69.181:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp4
Max players Slots: 4.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.