Live 32,508 players 11,637 servers online 70 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published pllm-test-1 Off dutyoffline
Celebrity profile

pllm-test-1

Offline 81.27.69.181:28115 checked 5d ago

moddedcarbon
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Vital stats

Players now 0/ 4 slots 0% full
7-day average0peak –
Rank#15,349top 69%
Region–no continent published · group 8, the default
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include pllm-test-1?

These Rust Pop Watch lists include pllm-test-1: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on pllm-test-1 mean?

These are the tags pllm-test-1 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does pllm-test-1 rank against other Rust servers?

Player hours over the last week rank pllm-test-1 at #15,349, within the top 69% of ranked servers.

How many players are on pllm-test-1 right now?

The last sighting of pllm-test-1 was 5 days 20 hours ago, and it is offline now. It has averaged 0 players over the last seven days.

Server facts

Is pllm-test-1 online, and how reliable is it?

The server pllm-test-1 is not online now; 5 days 20 hours have passed since it was last seen. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. It came to Rust Pop Watch's attention on 23 October 2026.

Where is pllm-test-1 located?

No region is published by pllm-test-1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 81.27.69.181:28115.

Which Rust version is pllm-test-1 on?

On Linux, pllm-test-1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on pllm-test-1?

Too few wipes are on record for pllm-test-1 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 5 days 23 hours.

Rules and settings

Which map does pllm-test-1 run?

A procedural map is what pllm-test-1 runs, generated by the game.

What are the rules and settings on pllm-test-1?

The name of pllm-test-1 says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is on.

Getting in

How do I join pllm-test-1?

The console method: start Rust, press F1, and type client.connect 81.27.69.181:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp4
Max players Slots: 4.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.