Live 38,895 players 11,615 servers online 85 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Paradise Lost Off dutyoffline
Celebrity profile

Paradise Lost

Offline 82.153.118.122:28015 checked 17d ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#15,719top 71%
Region–no continent published · group 8, the default
Last wipe37d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 12:47 UTC37d ago 1 – running 0
Fri 18 Sep, 18:33 UTC40d ago 1 held half 2.8 days 0
Wed 16 Sep, 17:02 UTC42d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Paradise Lost?

You'll find Paradise Lost on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Paradise Lost mean?

These are the tags Paradise Lost publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Paradise Lost rank against other Rust servers?

A seven-day player-hours placing of #15,719 puts Paradise Lost in the top 71% of all ranked servers.

How many players are on Paradise Lost right now?

The last sighting of Paradise Lost was 17 days 12 hours ago, and it is offline now.

About the server

Is Paradise Lost online, and how reliable is it?

The server Paradise Lost is not online now; 17 days 12 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 15 September 2026.

Where is Paradise Lost located?

No region is published by Paradise Lost. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 82.153.118.122:28015.

Which Rust version is Paradise Lost on?

Rust network protocol 2633 and build 164530 is the version Paradise Lost runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Paradise Lost when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Paradise Lost?

There is no next wipe to predict on Paradise Lost, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 37 days 18 hours is when the present world was made.

The rules

Which map does Paradise Lost run?

A procedural map of 3,500 with seed 1836326490 is what Paradise Lost runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Paradise Lost?

Nothing in the name tells you the gather rate on Paradise Lost. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Paradise Lost?

Enter client.connect 82.153.118.122:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.