adhd/markprivebuildserver/testing
Offline 82.169.117.163:28021 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:34 UTC39d ago | 3 | – | running | 1 |
| Tue 15 Sep, 13:43 UTC43d ago | 2 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include adhd/markprivebuildserver/testing?
These are the Rust Pop Watch lists that include adhd/markprivebuildserver/testing: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on adhd/markprivebuildserver/testing mean?
For the server browser, adhd/markprivebuildserver/testing lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does adhd/markprivebuildserver/testing rank against other Rust servers?
The last seven days of player hours place adhd/markprivebuildserver/testing at #16,330, in the top 69% of all ranked servers.
How many players are on adhd/markprivebuildserver/testing right now?
adhd/markprivebuildserver/testing went quiet 27 days 19 hours ago and is offline at the moment.
About the server
Is adhd/markprivebuildserver/testing online, and how reliable is it?
The server adhd/markprivebuildserver/testing is not online now; 27 days 19 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is adhd/markprivebuildserver/testing located?
There is no region from adhd/markprivebuildserver/testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 82.169.117.163:28021.
Which Rust version is adhd/markprivebuildserver/testing on?
Rust network protocol 2633 and build 163794 is the version adhd/markprivebuildserver/testing runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on adhd/markprivebuildserver/testing when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on adhd/markprivebuildserver/testing?
Too few wipes are on record for adhd/markprivebuildserver/testing to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 39 days 23 hours.
Map and rules
Which map does adhd/markprivebuildserver/testing run?
adhd/markprivebuildserver/testing uses a procedural map, which the game generates.
What are the rules and settings on adhd/markprivebuildserver/testing?
No gather rate appears in the name of adhd/markprivebuildserver/testing. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join adhd/markprivebuildserver/testing?
The console method: start Rust, press F1, and type client.connect 82.169.117.163:28021. Launch Rust on this page is another way, opening Rust via Steam and connecting.