Live 39,471 players 11,695 servers online 89 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published deLincel - Rust Weekly | Wiped 4/12 Onlineright now
Celebrity profile

deLincel - Rust Weekly | Wiped 4/12

Online 82.174.149.31:28022 checked 8m ago

moddedoxide
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Vital stats

Players now 0/ 250 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,353top 69%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:43 UTC24d ago 0 – running 0
Mon 14 Sep, 14:17 UTC44d ago 1 halved by day 2 20.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include deLincel - Rust Weekly | Wiped 4/12?

You'll find deLincel - Rust Weekly | Wiped 4/12 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on deLincel - Rust Weekly | Wiped 4/12 mean?

These are the tags deLincel - Rust Weekly | Wiped 4/12 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp250 (Max players): There are 250 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does deLincel - Rust Weekly | Wiped 4/12 rank against other Rust servers?

The last seven days of player hours place deLincel - Rust Weekly | Wiped 4/12 at #15,353, in the top 69% of all ranked servers.

How many players are on deLincel - Rust Weekly | Wiped 4/12 right now?

deLincel - Rust Weekly | Wiped 4/12 is holding 0 players, with 250 slots in total. Across the past week it drew an average of 0 players.

Server details

Is deLincel - Rust Weekly | Wiped 4/12 online, and how reliable is it?

deLincel - Rust Weekly | Wiped 4/12 is live at the moment. Based on the uptime it reports, the last restart was about 3 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 120, a 71% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does deLincel - Rust Weekly | Wiped 4/12 run smoothly?

Average server fps for the last 48 hours was 86, and it never went below 31. Entities reached a maximum of 121,068: buildings, deployables and everything else. Up to 4,080 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is deLincel - Rust Weekly | Wiped 4/12 located?

No region is published by deLincel - Rust Weekly | Wiped 4/12. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 82.174.149.31:28022.

Which Rust version is deLincel - Rust Weekly | Wiped 4/12 on?

Rust network protocol 2635 and build 168909 is the version deLincel - Rust Weekly | Wiped 4/12 runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on deLincel - Rust Weekly | Wiped 4/12 when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 2.

What is the wipe schedule on deLincel - Rust Weekly | Wiped 4/12?

Too few wipes are on record for deLincel - Rust Weekly | Wiped 4/12 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 8 hours.

The rules

Which map does deLincel - Rust Weekly | Wiped 4/12 run?

Generated by the game with seed 1057629265, the map on deLincel - Rust Weekly | Wiped 4/12 is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on deLincel - Rust Weekly | Wiped 4/12?

The name of deLincel - Rust Weekly | Wiped 4/12 says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join deLincel - Rust Weekly | Wiped 4/12?

The console method: start Rust, press F1, and type client.connect 82.174.149.31:28022. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.delincel.com/.

Decoded

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp250
Max players There are 250 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.