TIER.ID
Offline 82.194.24.233:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TIER.ID?
You'll find TIER.ID on the following Rust Pop Watch lists: Modded Rust servers, live and Aim training servers, ranked by the crowd. These are the filters that list it on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TIER.ID mean?
For the server browser, TIER.ID lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): There are 1,000 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^e (Minigames): This server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practice your aim and PvP here; the loot is given to you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TIER.ID rank against other Rust servers?
Player hours over the last week rank TIER.ID at #15,848, within the top 72% of ranked servers.
How many players are on TIER.ID right now?
TIER.ID went quiet 20 days 8 hours ago and is offline at the moment.
Server facts
Is TIER.ID online, and how reliable is it?
The server TIER.ID is not online now; 20 days 8 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 8 October 2026.
Where is TIER.ID located?
No region is published by TIER.ID. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 82.194.24.233:28015.
Which Rust version is TIER.ID on?
On Linux, TIER.ID runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on TIER.ID?
TIER.ID's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 25 days 10 hours.
Rules and settings
What are the rules and settings on TIER.ID?
The name of TIER.ID says nothing about gather rate. The group limit is 8 players, the game's default. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join TIER.ID?
The console method: start Rust, press F1, and type client.connect 82.194.24.233:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.