My Local Testing Server
Offline 82.20.120.138:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Local Testing Server?
These are the Rust Pop Watch lists that include My Local Testing Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on My Local Testing Server mean?
For the server browser, My Local Testing Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does My Local Testing Server rank against other Rust servers?
A seven-day player-hours placing of #10,429 puts My Local Testing Server in the top 47% of all ranked servers.
How many players are on My Local Testing Server right now?
The last sighting of My Local Testing Server was 28 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 02:00 UTC, averaging 0 players.
Server facts
Is My Local Testing Server online, and how reliable is it?
My Local Testing Server shows as offline, last spotted 28 hours ago. The last 3 full days saw uptime of 6%, with 4 out of 72 hours online. Rust Pop Watch's first record of it is 25 October 2026.
Where is My Local Testing Server located?
There is no region from My Local Testing Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 82.20.120.138:28015.
Which Rust version is My Local Testing Server on?
Rust network protocol 2635 and build 168909 is the version My Local Testing Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Local Testing Server?
My Local Testing Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 22 hours.
Map and rules
Which map does My Local Testing Server run?
A procedural map is what My Local Testing Server runs, generated by the game.
What are the rules and settings on My Local Testing Server?
Nothing in the name tells you the gather rate on My Local Testing Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join My Local Testing Server?
Enter client.connect 82.20.120.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.