P.I.P Test Server
Offline 82.21.2.6:10274 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include P.I.P Test Server?
You'll find P.I.P Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on P.I.P Test Server mean?
For the server browser, P.I.P Test Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does P.I.P Test Server rank against other Rust servers?
Player hours over the last week rank P.I.P Test Server at #15,021, within the top – of ranked servers.
How many players are on P.I.P Test Server right now?
Offline now, P.I.P Test Server was last spotted 43 days 8 hours ago.
Server details
Is P.I.P Test Server online, and how reliable is it?
P.I.P Test Server shows as offline, last spotted 43 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is P.I.P Test Server located?
There is no region from P.I.P Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 82.21.2.6:10274.
Which Rust version is P.I.P Test Server on?
Rust network protocol 2633 and build 163794 is the version P.I.P Test Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on P.I.P Test Server?
The record of P.I.P Test Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 54 days 3 hours.
The rules
What are the rules and settings on P.I.P Test Server?
The name of P.I.P Test Server says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join P.I.P Test Server?
The console method: start Rust, press F1, and type client.connect 82.21.2.6:10274. Launch Rust on this page is another way, opening Rust via Steam and connecting.