Live 103,803 players 11,888 servers online 419 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Event Testing Off dutyoffline
Celebrity profile

Event Testing

Offline 82.215.64.19:28024 checked 42d ago

moddedoxide
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Vital stats

Players now 0/ ? slots
7-day average0peak –
Rank#15,471top 71%
Region–no continent published · group 8, the default
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Event Testing?

You'll find Event Testing on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Event Testing mean?

These are the tags Event Testing publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Event Testing rank against other Rust servers?

Player hours over the last week rank Event Testing at #15,471, within the top 71% of ranked servers.

How many players are on Event Testing right now?

Event Testing went quiet 42 days 11 hours ago and is offline at the moment.

Server details

Is Event Testing online, and how reliable is it?

Event Testing shows as offline, last spotted 42 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 15 September 2026.

Where is Event Testing located?

There is no region from Event Testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 82.215.64.19:28024.

Which Rust version is Event Testing on?

Rust network protocol 2633 and build 163794 is the version Event Testing runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on Event Testing?

The record of Event Testing's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 22 hours.

The rules

Which map does Event Testing run?

A procedural map of 4,800 with seed 1337 is what Event Testing runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on Event Testing?

No gather rate appears in the name of Event Testing. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Event Testing?

Enter client.connect 82.215.64.19:28024 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players It has 0 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.