Creative / Build
Offline 82.230.154.50:28025 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Creative / Build?
These Rust Pop Watch lists include Creative / Build: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
The game's server browser picks up these tags from Creative / Build: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Creative / Build rank against other Rust servers?
Player hours over the last week rank Creative / Build at #15,185, within the top 64% of ranked servers.
How many players are on Creative / Build right now?
Creative / Build went quiet 28 days 23 hours ago and is offline at the moment.
About the server
Is Creative / Build online, and how reliable is it?
Creative / Build shows as offline, last spotted 28 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 30 September 2026.
Where is Creative / Build located?
There is no region from Creative / Build. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 82.230.154.50:28025.
Which Rust version is Creative / Build on?
Rust network protocol 2633 and build 165217 is the version Creative / Build runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Creative / Build?
The record of Creative / Build's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 29 days.
Map and rules
Which map does Creative / Build run?
The map on Creative / Build is procedural, made by the game.
What are the rules and settings on Creative / Build?
Nothing in the name tells you the gather rate on Creative / Build. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join Creative / Build?
The console method: start Rust, press F1, and type client.connect 82.230.154.50:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.