carbon-compile-check
Offline 82.4.76.169:28115 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include carbon-compile-check?
You'll find carbon-compile-check on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on carbon-compile-check mean?
These are the tags carbon-compile-check publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does carbon-compile-check rank against other Rust servers?
A seven-day player-hours placing of #15,452 puts carbon-compile-check in the top 69% of all ranked servers.
How many players are on carbon-compile-check right now?
carbon-compile-check went quiet 2 days 14 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server details
Is carbon-compile-check online, and how reliable is it?
carbon-compile-check shows as offline, last spotted 2 days 14 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. Rust Pop Watch's first record of it is 26 October 2026.
Where is carbon-compile-check located?
No region is published by carbon-compile-check. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 82.4.76.169:28115.
Which Rust version is carbon-compile-check on?
On Linux, carbon-compile-check runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on carbon-compile-check?
The record of carbon-compile-check's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 2 days 14 hours.
Map and rules
Which map does carbon-compile-check run?
carbon-compile-check uses a procedural map, which the game generates.
What are the rules and settings on carbon-compile-check?
Nothing in the name tells you the gather rate on carbon-compile-check. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Getting in
How do I join carbon-compile-check?
The console method: start Rust, press F1, and type client.connect 82.4.76.169:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.