lab-server
Online 82.43.227.248:28015 checked 3h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include lab-server?
You'll find lab-server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on lab-server mean?
For the server browser, lab-server lists these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2622 (Protocol): To join, your game must be on the same protocol version: 2622; cs146875 (Build): Game build: 146875; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus4 (Region code): Coded to region us4; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does lab-server rank against other Rust servers?
Player hours over the last week rank lab-server at #15,323, within the top 69% of ranked servers.
How many players are on lab-server right now?
The current tally at lab-server: 0 players across 10 slots. The seven-day average sits at 0 players.
Server facts
Is lab-server online, and how reliable is it?
Right now, lab-server is up and running. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is lab-server located?
There is no published region for lab-server, whose region code is us4. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 82.43.227.248:28015.
Which Rust version is lab-server on?
Rust network protocol 2622 and build 146875 is the version lab-server runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on lab-server?
The record of lab-server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 214 days 6 hours.
Map and rules
Which map does lab-server run?
lab-server uses a procedural map, which the game generates.
What are the rules and settings on lab-server?
No gather rate appears in the name of lab-server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join lab-server?
The console method: start Rust, press F1, and type client.connect 82.43.227.248:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.