Development Server
Offline 82.66.187.146:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Development Server?
These are the Rust Pop Watch lists that include Development Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Development Server mean?
These are the tags Development Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Development Server rank against other Rust servers?
The last seven days of player hours place Development Server at #13,239, in the top 61% of all ranked servers.
How many players are on Development Server right now?
Offline now, Development Server was last spotted 35 days 5 hours ago.
Server details
Is Development Server online, and how reliable is it?
The server Development Server is not online now; 35 days 5 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 20 September 2026.
Where is Development Server located?
There is no region from Development Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 82.66.187.146:28015.
Which Rust version is Development Server on?
Rust network protocol 2633 and build 164530 is the version Development Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 38 days 10 hours.
Rules and settings
Which map does Development Server run?
Development Server uses a procedural map, which the game generates.
What are the rules and settings on Development Server?
Nothing in the name tells you the gather rate on Development Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Development Server?
The console method: start Rust, press F1, and type client.connect 82.66.187.146:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.