[ESP][PVE] TEST - PACIFIC WORLD
Offline 83.61.171.234:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [ESP][PVE] TEST - PACIFIC WORLD?
These are the Rust Pop Watch lists that include [ESP][PVE] TEST - PACIFIC WORLD: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [ESP][PVE] TEST - PACIFIC WORLD mean?
For the server browser, [ESP][PVE] TEST - PACIFIC WORLD lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts16 (Group limit): Each team is capped at 16; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does [ESP][PVE] TEST - PACIFIC WORLD rank against other Rust servers?
Player hours over the last week rank [ESP][PVE] TEST - PACIFIC WORLD at #15,465, within the top – of ranked servers.
How many players are on [ESP][PVE] TEST - PACIFIC WORLD right now?
[ESP][PVE] TEST - PACIFIC WORLD went quiet 38 days 16 hours ago and is offline at the moment.
Server details
Is [ESP][PVE] TEST - PACIFIC WORLD online, and how reliable is it?
[ESP][PVE] TEST - PACIFIC WORLD shows as offline, last spotted 38 days 16 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 20 September 2026.
Where is [ESP][PVE] TEST - PACIFIC WORLD located?
No region is published by [ESP][PVE] TEST - PACIFIC WORLD. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 83.61.171.234:28015.
Which Rust version is [ESP][PVE] TEST - PACIFIC WORLD on?
On Windows, [ESP][PVE] TEST - PACIFIC WORLD runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on [ESP][PVE] TEST - PACIFIC WORLD?
Too few wipes are on record for [ESP][PVE] TEST - PACIFIC WORLD to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 38 days 22 hours.
Map and rules
What are the rules and settings on [ESP][PVE] TEST - PACIFIC WORLD?
The name of [ESP][PVE] TEST - PACIFIC WORLD says nothing about gather rate. Teams can reach 16 players. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [ESP][PVE] TEST - PACIFIC WORLD?
The console method: start Rust, press F1, and type client.connect 83.61.171.234:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.