nameserver
Offline 83.8.90.160:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include nameserver?
You'll find nameserver on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser picks up these tags from nameserver: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #14,216, in the top 64% of all ranked servers.
How many players are on nameserver right now?
The last sighting of nameserver was 18 days 8 hours ago, and it is offline now.
About the server
Is nameserver online, and how reliable is it?
Down at the moment: nameserver was last seen 18 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 6 October 2026.
Where is nameserver located?
There is no region from nameserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 83.8.90.160:28015.
Which Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on nameserver?
The record of nameserver's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 13 hours.
Rules and settings
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
Nothing in the name tells you the gather rate on nameserver. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join nameserver?
The console method: start Rust, press F1, and type client.connect 83.8.90.160:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.