Sunset City
Offline 83.81.193.55:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Sunset City?
You'll find Sunset City on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Sunset City mean?
The game's server browser picks up these tags from Sunset City: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Sunset City rank against other Rust servers?
Player hours over the last week rank Sunset City at #15,049, within the top – of ranked servers.
How many players are on Sunset City right now?
Sunset City went quiet 43 days 19 hours ago and is offline at the moment.
Server details
Is Sunset City online, and how reliable is it?
The server Sunset City is not online now; 43 days 19 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Sunset City located?
No region is published by Sunset City. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 83.81.193.55:28015.
Which Rust version is Sunset City on?
On Windows, Sunset City runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Sunset City?
Sunset City's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 44 days 20 hours.
Rules and settings
Which map does Sunset City run?
A procedural map is what Sunset City runs, generated by the game.
What are the rules and settings on Sunset City?
No gather rate appears in the name of Sunset City. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Sunset City?
The console method: start Rust, press F1, and type client.connect 83.81.193.55:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.