Private Squad Server [One Grid]
Offline 84.160.183.25:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:09 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Private Squad Server [One Grid]?
These are the Rust Pop Watch lists that include Private Squad Server [One Grid]: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Private Squad Server [One Grid] mean?
These are the tags Private Squad Server [One Grid] publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp16 (Max players): It has 16 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Private Squad Server [One Grid] rank against other Rust servers?
A seven-day player-hours placing of #11,235 puts Private Squad Server [One Grid] in the top 50% of all ranked servers.
How many players are on Private Squad Server [One Grid] right now?
Offline now, Private Squad Server [One Grid] was last spotted 35 hours ago. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 1 players.
About the server
Is Private Squad Server [One Grid] online, and how reliable is it?
The server Private Squad Server [One Grid] is not online now; 35 hours have passed since it was last seen. Over the last 1 full day it was up 8% of the time, 2 of 24 hours. It came to Rust Pop Watch's attention on 26 October 2026.
Where is Private Squad Server [One Grid] located?
There is no region from Private Squad Server [One Grid]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 84.160.183.25:28015.
Which Rust version is Private Squad Server [One Grid] on?
Rust network protocol 2635 and build 168909 is the version Private Squad Server [One Grid] runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Private Squad Server [One Grid]?
Private Squad Server [One Grid]'s rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 hours.
The rules
What are the rules and settings on Private Squad Server [One Grid]?
Nothing in the name tells you the gather rate on Private Squad Server [One Grid]. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Private Squad Server [One Grid]?
Enter client.connect 84.160.183.25:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.