Operational Control Center
Offline 84.174.76.43:28025 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:00 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Operational Control Center?
These Rust Pop Watch lists include Operational Control Center: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Operational Control Center mean?
These are the tags Operational Control Center publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): There are 3 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Operational Control Center rank against other Rust servers?
Player hours over the last week rank Operational Control Center at #9,380, within the top 42% of ranked servers.
How many players are on Operational Control Center right now?
Operational Control Center went quiet 5 days 4 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players.
About the server
Is Operational Control Center online, and how reliable is it?
Operational Control Center shows as offline, last spotted 5 days 4 hours ago. The last 5 full days saw uptime of 5%, with 6 out of 120 hours online. The first time Rust Pop Watch saw it was 23 October 2026.
Where is Operational Control Center located?
There is no region from Operational Control Center. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 84.174.76.43:28025.
Which Rust version is Operational Control Center on?
Rust network protocol 2635 and build 168909 is the version Operational Control Center runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Operational Control Center when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Operational Control Center?
Operational Control Center's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 6 days 10 hours is when the present world was made.
The rules
What are the rules and settings on Operational Control Center?
The name of Operational Control Center says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Operational Control Center?
The console method: start Rust, press F1, and type client.connect 84.174.76.43:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.