okak67
Offline 84.22.223.103:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include okak67?
These are the Rust Pop Watch lists that include okak67: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on okak67 mean?
The game's server browser picks up these tags from okak67: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): You need the same game version to get in: protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does okak67 rank against other Rust servers?
A seven-day player-hours placing of #15,071 puts okak67 in the top – of all ranked servers.
How many players are on okak67 right now?
Offline now, okak67 was last spotted 44 days 13 hours ago.
About the server
Is okak67 online, and how reliable is it?
Down at the moment: okak67 was last seen 44 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 14 September 2026.
Where is okak67 located?
There is no region from okak67. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 84.22.223.103:28015.
Which Rust version is okak67 on?
Rust network protocol 2632 and build 161125 is the version okak67 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on okak67?
The record of okak67's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 63 days 13 hours.
The rules
Which map does okak67 run?
A procedural map is what okak67 runs, generated by the game.
What are the rules and settings on okak67?
The name of okak67 says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join okak67?
Enter client.connect 84.22.223.103:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.