Creative / Build
Offline 84.25.206.28:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Creative / Build?
You'll find Creative / Build on the following Rust Pop Watch lists: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
The game's server browser picks up these tags from Creative / Build: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Creative / Build rank against other Rust servers?
The last seven days of player hours place Creative / Build at #14,180, in the top 64% of all ranked servers.
How many players are on Creative / Build right now?
The last sighting of Creative / Build was 19 days 10 hours ago, and it is offline now.
About the server
Is Creative / Build online, and how reliable is it?
Creative / Build shows as offline, last spotted 19 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 9 October 2026.
Where is Creative / Build located?
No region is published by Creative / Build. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 84.25.206.28:28015.
Which Rust version is Creative / Build on?
On Windows, Creative / Build runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 20 days 6 hours.
The rules
Which map does Creative / Build run?
Creative / Build uses a procedural map, which the game generates.
What are the rules and settings on Creative / Build?
Nothing in the name tells you the gather rate on Creative / Build. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Creative / Build?
Enter client.connect 84.25.206.28:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.