Raid Simulator
Offline 85.117.243.7:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Raid Simulator?
These are the Rust Pop Watch lists that include Raid Simulator: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Raid Simulator mean?
For the server browser, Raid Simulator lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): There are 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Raid Simulator rank against other Rust servers?
A seven-day player-hours placing of #15,126 puts Raid Simulator in the top – of all ranked servers.
How many players are on Raid Simulator right now?
The last sighting of Raid Simulator was 44 days 3 hours ago, and it is offline now.
Server facts
Is Raid Simulator online, and how reliable is it?
Raid Simulator shows as offline, last spotted 44 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 14 September 2026.
Where is Raid Simulator located?
There is no region from Raid Simulator. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.117.243.7:28015.
Which Rust version is Raid Simulator on?
Rust network protocol 2633 and build 163794 is the version Raid Simulator runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Raid Simulator?
Raid Simulator's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 44 days 12 hours is when the present world was made.
Map and rules
Which map does Raid Simulator run?
A procedural map is what Raid Simulator runs, generated by the game.
What are the rules and settings on Raid Simulator?
No gather rate appears in the name of Raid Simulator. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Raid Simulator?
Enter client.connect 85.117.243.7:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.