Rust server test
Offline 85.133.205.217:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust server test?
These Rust Pop Watch lists include Rust server test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust server test mean?
The game's server browser picks up these tags from Rust server test: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rust server test rank against other Rust servers?
The last seven days of player hours place Rust server test at #15,497, in the top – of all ranked servers.
How many players are on Rust server test right now?
Offline now, Rust server test was last spotted 42 days 21 hours ago.
About the server
Is Rust server test online, and how reliable is it?
Down at the moment: Rust server test was last seen 42 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Rust server test located?
There is no region from Rust server test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.133.205.217:28015.
Which Rust version is Rust server test on?
On Linux, Rust server test runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Rust server test?
Rust server test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 21 hours.
The rules
Which map does Rust server test run?
The map on Rust server test is procedural, made by the game.
What are the rules and settings on Rust server test?
Nothing in the name tells you the gather rate on Rust server test. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join Rust server test?
Enter client.connect 85.133.205.217:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.