GodsForsakenLand
Offline 85.134.72.218:28015 checked 21h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:01 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include GodsForsakenLand?
These Rust Pop Watch lists include GodsForsakenLand: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GodsForsakenLand mean?
For the server browser, GodsForsakenLand lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does GodsForsakenLand rank against other Rust servers?
The last seven days of player hours place GodsForsakenLand at #15,423, in the top 69% of all ranked servers.
How many players are on GodsForsakenLand right now?
The last sighting of GodsForsakenLand was 21 hours ago, and it is offline now. The seven-day average sits at 0 players.
About the server
Is GodsForsakenLand online, and how reliable is it?
The server GodsForsakenLand is not online now; 21 hours have passed since it was last seen. About 8 days 22 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 159, a 95% uptime. The first time Rust Pop Watch saw it was 3 October 2026.
Does GodsForsakenLand run smoothly?
Its server fps over the last 48 hours averaged 119, with 94 as the lowest. The world carried as many as 112,996 entities, including buildings and deployables. Memory use peaked at 4,945 MB. What players experience as lag comes from low fps and a rising entity count.
Where is GodsForsakenLand located?
There is no region from GodsForsakenLand. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.134.72.218:28015.
Which Rust version is GodsForsakenLand on?
Rust network protocol 2634 and build 166652 is the version GodsForsakenLand runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on GodsForsakenLand when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 11 hours after it began.
What is the wipe schedule on GodsForsakenLand?
The record of GodsForsakenLand's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 24 days 13 hours.
Map and rules
Which map does GodsForsakenLand run?
A procedural map of 4,500 with seed 9876513 is what GodsForsakenLand runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on GodsForsakenLand?
No gather rate appears in the name of GodsForsakenLand. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join GodsForsakenLand?
Enter client.connect 85.134.72.218:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.