TesteDev
Offline 85.138.250.124:28015 checked 47m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:27 UTC1h ago | – | – | running | 1 |
| Tue 29 Sep, 11:46 UTC29d ago | 1 | – | – | 0 |
| Fri 25 Sep, 12:31 UTC33d ago | 1 | – | 4 days | 1 |
| Tue 22 Sep, 10:33 UTC36d ago | 1 | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TesteDev?
These Rust Pop Watch lists include TesteDev: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on TesteDev mean?
These are the tags TesteDev publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does TesteDev rank against other Rust servers?
Player hours over the last week rank TesteDev at #15,218, within the top 64% of ranked servers.
How many players are on TesteDev right now?
The last sighting of TesteDev was 47 minutes ago, and it is offline now. Over the last 48 hours, the fullest hour was 22:00 UTC, averaging 1 players.
About the server
Is TesteDev online, and how reliable is it?
Down at the moment: TesteDev was last seen 47 minutes ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 21 September 2026.
Where is TesteDev located?
No region is published by TesteDev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.138.250.124:28015.
Which Rust version is TesteDev on?
Rust network protocol 2635 and build 168909 is the version TesteDev runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on TesteDev when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on TesteDev?
No next wipe can be predicted for TesteDev: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 1 hours.
Rules and settings
Which map does TesteDev run?
The map on TesteDev is procedural, made by the game.
What are the rules and settings on TesteDev?
The name of TesteDev says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join TesteDev?
Enter client.connect 85.138.250.124:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.