Unitedgameserver
Online 85.14.193.173:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:33 UTC25d ago | 2 | – | running | 0 |
| Fri 2 Oct, 03:12 UTC26d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Unitedgameserver?
These Rust Pop Watch lists include Unitedgameserver: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Unitedgameserver mean?
The game's server browser picks up these tags from Unitedgameserver: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Unitedgameserver rank against other Rust servers?
A seven-day player-hours placing of #15,425 puts Unitedgameserver in the top 69% of all ranked servers.
How many players are on Unitedgameserver right now?
Unitedgameserver is holding 0 players, with 10 slots in total. It has averaged 0 players over the last seven days.
Server facts
Is Unitedgameserver online, and how reliable is it?
As of now, Unitedgameserver is online. Based on the uptime it reports, the last restart was about 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does Unitedgameserver run smoothly?
The 48-hour average was 30 server fps, with a low of 30. At its peak it held 91,423 entities: buildings, deployables and all the rest. Up to 2,440 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is Unitedgameserver located?
No region is published by Unitedgameserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.14.193.173:28015.
Which Rust version is Unitedgameserver on?
On Linux, Unitedgameserver runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Unitedgameserver when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on Unitedgameserver?
Too few wipes are on record for Unitedgameserver to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 15 hours.
The rules
Which map does Unitedgameserver run?
Generated by the game with seed 140097838, the map on Unitedgameserver is procedural and 4,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Unitedgameserver?
No gather rate appears in the name of Unitedgameserver. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Unitedgameserver?
The console method: start Rust, press F1, and type client.connect 85.14.193.173:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://united-gameserver.de/.