4Netplayers Rust Server probe 1
Offline 85.14.206.21:26700 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server probe 1?
These Rust Pop Watch lists include 4Netplayers Rust Server probe 1: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server probe 1 mean?
These are the tags 4Netplayers Rust Server probe 1 publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
A seven-day player-hours placing of #15,790 puts 4Netplayers Rust Server probe 1 in the top 71% of all ranked servers.
How many players are on 4Netplayers Rust Server probe 1 right now?
Offline now, 4Netplayers Rust Server probe 1 was last spotted 18 days 16 hours ago.
Server details
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
4Netplayers Rust Server probe 1 shows as offline, last spotted 18 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 10 October 2026.
Where is 4Netplayers Rust Server probe 1 located?
No region is published by 4Netplayers Rust Server probe 1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.14.206.21:26700.
Which Rust version is 4Netplayers Rust Server probe 1 on?
Rust network protocol 2634 and build 167398 is the version 4Netplayers Rust Server probe 1 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on 4Netplayers Rust Server probe 1?
The record of 4Netplayers Rust Server probe 1's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 10 hours.
Rules and settings
Which map does 4Netplayers Rust Server probe 1 run?
The procedural map on 4Netplayers Rust Server probe 1 measures 4,500 and comes from the game with seed 1234567890. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers Rust Server probe 1?
Nothing in the name tells you the gather rate on 4Netplayers Rust Server probe 1. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join 4Netplayers Rust Server probe 1?
Enter client.connect 85.14.206.21:26700 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.