4Netplayers Rust Server probe 2
Offline 85.14.206.35:22400 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server probe 2?
These Rust Pop Watch lists include 4Netplayers Rust Server probe 2: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 2 mean?
These are the tags 4Netplayers Rust Server probe 2 publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server probe 2 at #8,744, in the top 39% of all ranked servers.
How many players are on 4Netplayers Rust Server probe 2 right now?
4Netplayers Rust Server probe 2 went quiet 3 days 3 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.
About the server
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
Down at the moment: 4Netplayers Rust Server probe 2 was last seen 3 days 3 hours ago. The last 6 full days saw uptime of 7%, with 10 out of 144 hours online. It came to Rust Pop Watch's attention on 22 October 2026.
Where is 4Netplayers Rust Server probe 2 located?
There is no region from 4Netplayers Rust Server probe 2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.14.206.35:22400.
Which Rust version is 4Netplayers Rust Server probe 2 on?
Rust network protocol 2635 and build 168909 is the version 4Netplayers Rust Server probe 2 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on 4Netplayers Rust Server probe 2?
Too few wipes are on record for 4Netplayers Rust Server probe 2 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 7 days 8 hours.
The rules
Which map does 4Netplayers Rust Server probe 2 run?
A procedural map of 4,450 with seed 1234567890 is what 4Netplayers Rust Server probe 2 runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on 4Netplayers Rust Server probe 2?
Nothing in the name tells you the gather rate on 4Netplayers Rust Server probe 2. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join 4Netplayers Rust Server probe 2?
The console method: start Rust, press F1, and type client.connect 85.14.206.35:22400. Launch Rust on this page is another way, opening Rust via Steam and connecting.