Live 64,279 players 11,726 servers online 196 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published 4Netplayers Rust Server - OK Off dutyoffline
Celebrity profile

4Netplayers Rust Server - OK

Offline 85.14.216.17:21100 checked 6d ago

quad moddedoxidesoftcore
Get on the guest list

Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,290top 69%
Region–no continent published · group quad
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include 4Netplayers Rust Server - OK?

These are the Rust Pop Watch lists that include 4Netplayers Rust Server - OK: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on 4Netplayers Rust Server - OK mean?

The game's server browser picks up these tags from 4Netplayers Rust Server - OK: gmsoftcore (Game mode): Softcore rules make it easier; mp10 (Max players): It has 10 slots; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does 4Netplayers Rust Server - OK rank against other Rust servers?

Player hours over the last week rank 4Netplayers Rust Server - OK at #15,290, within the top 69% of ranked servers. The quad field places it at #614.

How many players are on 4Netplayers Rust Server - OK right now?

Offline now, 4Netplayers Rust Server - OK was last spotted 6 days 8 hours ago. It has averaged 0 players over the last seven days.

About the server

Is 4Netplayers Rust Server - OK online, and how reliable is it?

Down at the moment: 4Netplayers Rust Server - OK was last seen 6 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 16, a 10% uptime. Rust Pop Watch's first record of it is 17 September 2026.

Where is 4Netplayers Rust Server - OK located?

No region is published by 4Netplayers Rust Server - OK. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.14.216.17:21100.

Which Rust version is 4Netplayers Rust Server - OK on?

Rust network protocol 2634 and build 167781 is the version 4Netplayers Rust Server - OK runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on 4Netplayers Rust Server - OK when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 7 hours after it began.

What is the wipe schedule on 4Netplayers Rust Server - OK?

4Netplayers Rust Server - OK's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 27 days 19 hours.

Rules and settings

Which map does 4Netplayers Rust Server - OK run?

The procedural map on 4Netplayers Rust Server - OK measures 4,000 and comes from the game with seed 1234567890. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on 4Netplayers Rust Server - OK?

The name of 4Netplayers Rust Server - OK says nothing about gather rate. quad is the group rule, capping teams at 4 players. It runs softcore, Facepunch's easier setting, with part of your loot kept. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Join up

How do I join 4Netplayers Rust Server - OK?

Enter client.connect 85.14.216.17:21100 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make it easier.
mp10
Max players It has 10 slots.
ts4
Group limit Each team is capped at 4.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.