4Netplayers Rust Server - OK
Offline 85.14.216.17:21100 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:04 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server - OK?
These are the Rust Pop Watch lists that include 4Netplayers Rust Server - OK: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on 4Netplayers Rust Server - OK mean?
The game's server browser picks up these tags from 4Netplayers Rust Server - OK: gmsoftcore (Game mode): Softcore rules make it easier; mp10 (Max players): It has 10 slots; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does 4Netplayers Rust Server - OK rank against other Rust servers?
Player hours over the last week rank 4Netplayers Rust Server - OK at #15,290, within the top 69% of ranked servers. The quad field places it at #614.
How many players are on 4Netplayers Rust Server - OK right now?
Offline now, 4Netplayers Rust Server - OK was last spotted 6 days 8 hours ago. It has averaged 0 players over the last seven days.
About the server
Is 4Netplayers Rust Server - OK online, and how reliable is it?
Down at the moment: 4Netplayers Rust Server - OK was last seen 6 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 16, a 10% uptime. Rust Pop Watch's first record of it is 17 September 2026.
Where is 4Netplayers Rust Server - OK located?
No region is published by 4Netplayers Rust Server - OK. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.14.216.17:21100.
Which Rust version is 4Netplayers Rust Server - OK on?
Rust network protocol 2634 and build 167781 is the version 4Netplayers Rust Server - OK runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on 4Netplayers Rust Server - OK when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 7 hours after it began.
What is the wipe schedule on 4Netplayers Rust Server - OK?
4Netplayers Rust Server - OK's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 27 days 19 hours.
Rules and settings
Which map does 4Netplayers Rust Server - OK run?
The procedural map on 4Netplayers Rust Server - OK measures 4,000 and comes from the game with seed 1234567890. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers Rust Server - OK?
The name of 4Netplayers Rust Server - OK says nothing about gather rate. quad is the group rule, capping teams at 4 players. It runs softcore, Facepunch's easier setting, with part of your loot kept. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join 4Netplayers Rust Server - OK?
Enter client.connect 85.14.216.17:21100 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.