Fam.Wenn 4Netplayers
Online 85.14.216.25:23800 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:57 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Fam.Wenn 4Netplayers?
You'll find Fam.Wenn 4Netplayers on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Fam.Wenn 4Netplayers mean?
For the server browser, Fam.Wenn 4Netplayers lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Fam.Wenn 4Netplayers rank against other Rust servers?
The last seven days of player hours place Fam.Wenn 4Netplayers at #15,349, in the top 69% of all ranked servers.
How many players are on Fam.Wenn 4Netplayers right now?
Fam.Wenn 4Netplayers is holding 0 players, with 10 slots in total. It has averaged 0 players over the last seven days.
Server facts
Is Fam.Wenn 4Netplayers online, and how reliable is it?
Right now, Fam.Wenn 4Netplayers is up and running. Based on the uptime it reports, the last restart was about 4 days 16 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does Fam.Wenn 4Netplayers run smoothly?
The 48-hour average was 29 server fps, with a low of 23. At its peak it held 117,096 entities: buildings, deployables and all the rest. Memory use peaked at 4,519 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Fam.Wenn 4Netplayers located?
There is no region from Fam.Wenn 4Netplayers. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.14.216.25:23800.
Which Rust version is Fam.Wenn 4Netplayers on?
Rust network protocol 2635 and build 168909 is the version Fam.Wenn 4Netplayers runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Fam.Wenn 4Netplayers when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Fam.Wenn 4Netplayers?
Fam.Wenn 4Netplayers's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 18 hours.
Rules and settings
Which map does Fam.Wenn 4Netplayers run?
The procedural map on Fam.Wenn 4Netplayers measures 4,500 and comes from the game with seed 1234567890. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Fam.Wenn 4Netplayers?
The name of Fam.Wenn 4Netplayers says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Fam.Wenn 4Netplayers?
Enter client.connect 85.14.216.25:23800 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.