4Netplayers Rust Server probe 2
Offline 85.14.216.55:25000 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server probe 2?
You'll find 4Netplayers Rust Server probe 2 on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 2 mean?
For the server browser, 4Netplayers Rust Server probe 2 lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
Player hours over the last week rank 4Netplayers Rust Server probe 2 at #15,271, within the top 70% of ranked servers.
How many players are on 4Netplayers Rust Server probe 2 right now?
The last sighting of 4Netplayers Rust Server probe 2 was 10 days 18 hours ago, and it is offline now.
Server facts
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
The server 4Netplayers Rust Server probe 2 is not online now; 10 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 18 October 2026.
Where is 4Netplayers Rust Server probe 2 located?
No region is published by 4Netplayers Rust Server probe 2. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.14.216.55:25000.
Which Rust version is 4Netplayers Rust Server probe 2 on?
Rust network protocol 2634 and build 167781 is the version 4Netplayers Rust Server probe 2 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 10 days 20 hours.
Map and rules
Which map does 4Netplayers Rust Server probe 2 run?
Generated by the game with seed 1234567890, the map on 4Netplayers Rust Server probe 2 is procedural and 4,450 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers Rust Server probe 2?
The name of 4Netplayers Rust Server probe 2 says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join 4Netplayers Rust Server probe 2?
Enter client.connect 85.14.216.55:25000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.