4Netplayers Rust Server probe 1
Offline 85.14.216.6:21400 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server probe 1?
These are the Rust Pop Watch lists that include 4Netplayers Rust Server probe 1: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 1 mean?
These are the tags 4Netplayers Rust Server probe 1 publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
A seven-day player-hours placing of #13,065 puts 4Netplayers Rust Server probe 1 in the top 60% of all ranked servers.
How many players are on 4Netplayers Rust Server probe 1 right now?
The last sighting of 4Netplayers Rust Server probe 1 was 10 days 22 hours ago, and it is offline now.
Server facts
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
Down at the moment: 4Netplayers Rust Server probe 1 was last seen 10 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 17 October 2026.
Where is 4Netplayers Rust Server probe 1 located?
No region is published by 4Netplayers Rust Server probe 1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.14.216.6:21400.
Which Rust version is 4Netplayers Rust Server probe 1 on?
On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 19 hours.
Rules and settings
Which map does 4Netplayers Rust Server probe 1 run?
A procedural map of 4,450 with seed 1234567890 is what 4Netplayers Rust Server probe 1 runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers Rust Server probe 1?
Nothing in the name tells you the gather rate on 4Netplayers Rust Server probe 1. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join 4Netplayers Rust Server probe 1?
Enter client.connect 85.14.216.6:21400 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.