4Netplayers Rust Server probe 1
Offline 85.14.216.84:21200 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:41 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server probe 1?
You'll find 4Netplayers Rust Server probe 1 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server probe 1 mean?
For the server browser, 4Netplayers Rust Server probe 1 lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
Player hours over the last week rank 4Netplayers Rust Server probe 1 at #15,927, within the top 69% of ranked servers.
How many players are on 4Netplayers Rust Server probe 1 right now?
The last sighting of 4Netplayers Rust Server probe 1 was 27 days 9 hours ago, and it is offline now.
Server details
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
The server 4Netplayers Rust Server probe 1 is not online now; 27 days 9 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 24 September 2026.
Where is 4Netplayers Rust Server probe 1 located?
No region is published by 4Netplayers Rust Server probe 1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.14.216.84:21200.
Which Rust version is 4Netplayers Rust Server probe 1 on?
On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on 4Netplayers Rust Server probe 1 when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on 4Netplayers Rust Server probe 1?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 9 hours.
Map and rules
Which map does 4Netplayers Rust Server probe 1 run?
Generated by the game with seed 1234567890, the map on 4Netplayers Rust Server probe 1 is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers Rust Server probe 1?
Nothing in the name tells you the gather rate on 4Netplayers Rust Server probe 1. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join 4Netplayers Rust Server probe 1?
The console method: start Rust, press F1, and type client.connect 85.14.216.84:21200. Launch Rust on this page is another way, opening Rust via Steam and connecting.