TEST
Offline 85.173.94.156:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TEST?
You'll find TEST on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TEST rank against other Rust servers?
A seven-day player-hours placing of #15,349 puts TEST in the top 69% of all ranked servers.
How many players are on TEST right now?
The last sighting of TEST was 5 days 10 hours ago, and it is offline now. The seven-day average sits at 0 players.
Server facts
Is TEST online, and how reliable is it?
Down at the moment: TEST was last seen 5 days 10 hours ago. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. The first time Rust Pop Watch saw it was 23 October 2026.
Where is TEST located?
No region is published by TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.173.94.156:28015.
Which Rust version is TEST on?
Rust network protocol 2634 and build 167398 is the version TEST runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on TEST?
The record of TEST's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 18 days 11 hours is when the present world was made.
Map and rules
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
Nothing in the name tells you the gather rate on TEST. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join TEST?
The console method: start Rust, press F1, and type client.connect 85.173.94.156:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.