TheWalkingDead
Online 85.190.128.216:10900 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TheWalkingDead?
These Rust Pop Watch lists include TheWalkingDead: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TheWalkingDead mean?
The game's server browser picks up these tags from TheWalkingDead: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does TheWalkingDead rank against other Rust servers?
The last seven days of player hours place TheWalkingDead at #15,335, in the top 69% of all ranked servers.
How many players are on TheWalkingDead right now?
TheWalkingDead is holding 0 players, with 50 slots in total. The seven-day average sits at 0 players.
About the server
Is TheWalkingDead online, and how reliable is it?
TheWalkingDead is live at the moment. Based on the uptime it reports, the last restart was about 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 30 September 2026.
Does TheWalkingDead run smoothly?
The 48-hour average was 10 server fps, with a low of 8. At its peak it held 96,628 entities: buildings, deployables and all the rest. The highest memory usage was 2,410 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is TheWalkingDead located?
There is no region from TheWalkingDead. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.190.128.216:10900.
Which Rust version is TheWalkingDead on?
On Windows, TheWalkingDead runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on TheWalkingDead when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on TheWalkingDead?
Once a month is the whole wipe story for TheWalkingDead, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 27 days 15 hours.
The rules
Which map does TheWalkingDead run?
Generated by the game with seed 6738, the map on TheWalkingDead is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on TheWalkingDead?
No gather rate appears in the name of TheWalkingDead. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join TheWalkingDead?
The console method: start Rust, press F1, and type client.connect 85.190.128.216:10900. Launch Rust on this page is another way, opening Rust via Steam and connecting.