PK Test Server
Offline 85.190.128.2:11900 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include PK Test Server?
These are the Rust Pop Watch lists that include PK Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PK Test Server mean?
For the server browser, PK Test Server lists these tags: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): There are 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): It's on game build 167231; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does PK Test Server rank against other Rust servers?
Player hours over the last week rank PK Test Server at #15,420, within the top 69% of ranked servers.
How many players are on PK Test Server right now?
The last sighting of PK Test Server was 5 days 20 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is PK Test Server online, and how reliable is it?
Down at the moment: PK Test Server was last seen 5 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 32, a 19% uptime. It came to Rust Pop Watch's attention on 9 October 2026.
Where is PK Test Server located?
No region is published by PK Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.190.128.2:11900.
Which Rust version is PK Test Server on?
On Windows, PK Test Server runs Rust network protocol 2634 and build 167231. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on PK Test Server?
The record of PK Test Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 9 hours.
The rules
Which map does PK Test Server run?
A procedural map of 3,500 with seed 6738 is what PK Test Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on PK Test Server?
No gather rate appears in the name of PK Test Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join PK Test Server?
The console method: start Rust, press F1, and type client.connect 85.190.128.2:11900. Launch Rust on this page is another way, opening Rust via Steam and connecting.
